Overview
Prepare yourself for a challenge unlike any other with "To Deal With Pain," a game developed by Samuel P. of Golden Star Studios. Don't let its seemingly simple appearance fool you; this title is designed as a true 'rage game,' meaning it's intentionally and extremely difficult. Players will need a high tolerance for frustration, as the game offers no saving system, demanding that every attempt be a perfect run.
Highlights
- Developed and published by Golden Star Studios, "To Deal With Pain" offers a unique 2D platforming experience.
- The game features a distinctive mouse-only control scheme for movement and jumping, adding a layer of complexity.
- Released on August 4, 2026, this single-player adventure is playable at your own pace, though its difficulty may test that premise.
Who It's For
This game is strictly for players who relish extreme challenges and have a high tolerance for repeated failure. If you enjoy precision platformers, parkour mechanics, and games that push your patience to the limit, "To Deal With Pain" might be for you. However, those prone to anger or easily frustrated should steer clear.
Game Info
"To Deal With Pain" is a single-player adventure game that utilizes a unique mouse-only control system. Players navigate a character with intentionally crude animations through challenging parkour-style levels. The absence of a save system means progress must be earned through sheer persistence and skill. The game's pixel graphics and 2D perspective contribute to its retro feel, while its core gameplay loop revolves around mastering the precise mouse inputs to overcome seemingly insurmountable obstacles.





