Step inside the hallowed halls of the Smithsonian American Art Museum (SAAM) without leaving your home with "Beyond The Walls," a captivating virtual reality experience. Developed by the Smithsonian American Art Museum in collaboration with Intel Corporation, TwoFiveSix, Valis Studios, and xRez Studios, this educational title invites you to explore SAAM's galleries in an entirely new way.
Utilizing photogrammetry and augmented reality, "Beyond The Walls" brings artworks to life. You'll be able to move freely through the museum's east wing, immersing yourself in the virtual space.
The experience focuses on interactive engagement, allowing you to not just view, but also learn about a curated selection of SAAM's collection. Prepare to encounter a dozen paintings and four sculptures, each enhanced with augmented elements designed to deepen your understanding and appreciation of American art.
This VR-only title is designed for those who wish to experience art and culture in an accessible, interactive format. It's a perfect opportunity for students, art enthusiasts, or anyone curious about the Smithsonian's vast collection to engage with masterpieces in a unique, digital environment.
The experience is available in English and offers full audio support, making it an inclusive educational tool.
Overview
"Beyond The Walls" is a free-to-play virtual reality experience that transports users directly into the galleries of the Smithsonian American Art Museum. It combines high-fidelity photogrammetry of artworks with augmented elements, allowing for interactive learning and exploration of SAAM's collection.
Highlights
- Immersive VR Exploration: Freely navigate the museum's east wing in virtual reality, offering a unique perspective on the art.
- Interactive Art Engagement: Go beyond passive viewing with augmented elements that allow you to interact with and learn about specific artworks.
- Curated Collection: Experience a selection of a dozen paintings and four sculptures, brought to life through cutting-edge VR technology.
Who It's For
This experience is ideal for students, educators, art lovers, and anyone interested in a novel way to engage with museum collections. It's particularly suited for those who appreciate educational content delivered through immersive technology.
Game Info
- Developer: Smithsonian American Art Museum, Intel Corporation, TwoFiveSix, Valis Studios, xRez Studios
- Publisher: Smithsonian American Art Museum
- Release Date: August 7, 2019
- Genre: Education
- Platform: VR Only
- Price: Free to Play
- Languages: English (Full Audio Support)





