Overview
Self-Isolation plunges players into the stark reality of a global pandemic, simulating the experience of being confined to one's home. Set in the fictional Yublin Federation, where a virus named SOVID-19 has taken hold, you are tasked with managing your dwindling resources and remote work.
Highlights
- This indie simulation game, developed by Dymchick1 and KHB-Soft, was released on December 2, 2020.
- Players engage in a single-player experience focused on resource management and decision-making under pressure.
- The game features atmospheric and dark themes, emphasizing dialogue and a sense of isolation.
Who It's For
This game is for players who enjoy simulation titles with a strong narrative focus and a challenging, atmospheric experience. Those interested in exploring themes of societal control, personal sacrifice, and the psychological impact of isolation during a crisis will find this game particularly compelling.
Game Info
As a remote government employee, your primary role is to issue QR codes, determining who can leave their homes. This critical task becomes increasingly complex as new decrees are issued, such as barring individuals over 65 from going out. With limited money and products, every decision carries weight. You must balance your work responsibilities with the needs of your family – your wife and daughter – all within the confines of your four walls. The game challenges players to survive and make difficult choices in an increasingly restrictive environment.





