Overview
Second Source drops you into the role of an open-source intelligence analyst, staring at a single screen and a ticking clock. Reports flood your feed faster than you can process them, and your job is to decide which ones are genuine and which were planted to mislead you.
Developed and published by Pablo Marcelo Riestra, this indie title blends simulation, strategy, and puzzle elements into a tense, text-driven experience. It launched on October 21, 2026, and supports English and Spanish (Latin America).
Highlights
- Four Artifacts, One Lie: Every report contains an agency, a timestamp, a position, and a body of text. A fabricated report is internally consistent in three of those elements but contradicts itself in exactly one—a Sahel bureau reporting from the Baltic, a timestamp that predates the event it describes, or a wire naming a unit that was stood down last week.
- Cross-Check and Decide: You must cross-reference each report against the board, anchor your hypothesis, and make the call. Leave reports open, and the desk pushes back, raising the stakes.
- Accessibility and Comfort: The game includes adjustable text size and camera comfort options, making it easier to play for extended sessions.
Who It's For
If you enjoy political sims, real-time tactics, or text-based strategy games that reward careful reading and deduction, Second Source will appeal to you. It's a single-player experience that tests your ability to spot inconsistencies under pressure, perfect for fans of OSINT-themed fiction or anyone who likes to solve puzzles with logic rather than reflexes.
Game Info
- Genre: Indie, Simulation, Strategy
- Developer/Publisher: Pablo Marcelo Riestra
- Release Date: October 21, 2026
- Modes: Single-player
- Features: Steam Achievements, Adjustable Text Size, Camera Comfort
- Languages: English, Spanish - Latin America
- Price: Paid title with an active discount or sale—check the latest Steam listing for details.





