Overview
SAVE plunges players into a chilling survival horror experience, blending Lovecraftian dread with intense first-person gameplay. Developed and published by Influsion Inc., this title casts you as a former special forces operative contracted by Miskatonic University. Your mission: to board the 6,000-ton passenger ship "SENARA," owned by the SENARA Gospel Mission, and investigate suspicious ritualistic activities. As part of the UDT/SEAL Tactical Consulting (USTC) team, you and your squad must gather evidence, but the ship holds horrors far beyond your imagination.
Highlights
- A Descent into Cosmic Horror: Immerse yourself in a world inspired by Lovecraftian lore, where psychological terror and the unknown are constant threats.
- Cooperative Infiltration: Team up with friends in online co-op mode to tackle the dangers aboard the SENARA, or brave the horrors alone in single-player.
- Dungeon Crawler Elements: Explore the labyrinthine depths of the ship, uncovering secrets and facing terrifying encounters in a first-person perspective.
Who It's For
SAVE is designed for players who crave a deep dive into atmospheric survival horror, enjoy cooperative gameplay, and have a fascination with Lovecraftian themes. Fans of first-person exploration and dungeon crawlers seeking a challenging and suspenseful experience will find much to fear and enjoy here. Those who appreciate psychological thrills and a narrative that hints at cosmic mysteries will be particularly drawn to this title.
Game Info
SAVE offers both single-player and multi-player modes, with a strong emphasis on online co-op. The game utilizes a first-person perspective to enhance immersion and features elements of dungeon crawling within its survival horror framework. Its Lovecraftian themes promise a narrative steeped in cosmic dread and psychological unease. Developed and published by Influsion Inc., SAVE was released on March 27, 2025. The game supports multiple languages, including English and Japanese. User reception on Steam is currently mixed, indicating a polarizing but potentially rewarding experience for its target audience.





