Overview

Welcome to Random Unstable Matter Acquisition, or [R.U.M.A], a unique VR experience that puts you in the pilot's seat of cutting-edge deep space resource collection technology. Developed by Jonathan Bartram and Thomas Bartram, this game challenges your dexterity, spatial awareness, and multitasking skills within the confines of the Random Unstable Matter Acquisition Chamber (R.U.M.A.C).

Highlights

  • Master the art of combining and depositing Random Unstable Matter Particles (R.U.M.P.s) in a high-stakes VR environment.
  • Utilize your trusty R.U.M.A.D. companion to navigate the challenges of deep space resource collection.
  • Experience a rigorous test of your reflexes and coordination, where every move counts.

Who It's For

[R.U.M.A] is designed for players who enjoy fast-paced, skill-based VR games that require precision and quick thinking. If you're looking for a unique simulation experience that tests your ability to handle complex tasks under pressure, this game is for you. It's particularly suited for those who appreciate single-player challenges with Steam Leaderboards to compete on.

Game Info

[R.U.M.A] is a single-player VR-only title that launched on November 5, 2016. It supports Tracked Controller input and offers Steam Leaderboards for competitive play. The game is available in English and is a paid title on Steam. Players are advised to hold their breath during intense gameplay moments, adding a quirky layer to the challenge.