Overview

Questing: A Tick's Tale places players in the minuscule shoes of a tick, embarking on a unique journey of survival. This precision platformer, developed and published by John F Montgomery II, challenges players to master the art of waiting and precise timing. Inspired by the real-life behavior of ticks, the game focuses on a single, crucial action: launching oneself from a blade of grass to land on a passing host.

Highlights

  • Core Mechanic: Players grip a blade of grass, using the wind's force to bend it, and release at the perfect moment to be launched towards a host. A trajectory arc shows the immediate flight path, making every miss a direct consequence of player action.
  • Gameplay Focus: The game emphasizes precision platforming and timing, with the goal of landing on hosts to feed. Achieving a 'CAPILLARY CRIT' by hitting a sweet spot and chaining successful host landings without missing contributes to high scores.
  • Unique Premise: Drawing inspiration from the natural world, the game offers a distinct perspective, transforming the patient, waiting behavior of a tick into an engaging arcade-style challenge.

Who It's For

This game is ideal for players who enjoy precision platformers, arcade-style challenges, and unique gameplay concepts. Those who appreciate games that require patience, perfect timing, and a bit of risk-reward strategy will find Questing: A Tick's Tale particularly engaging. Its straightforward mechanics also make it accessible for casual players looking for a novel experience.

Game Info

Questing: A Tick's Tale is a single-player, precision platformer with PvE elements. It features 2D side-scrolling gameplay and incorporates point-and-click mechanics for interaction. The game supports Steam Achievements and Family Sharing, and was released on August 28, 2026. It is a paid title available in English.