Overview
Prepare yourself for a unique and intensely psychological experience in "No Incident." This first-person simulation game places you in the most mundane yet potentially terrifying of settings: a confined elevator.
As you ascend and descend through various floors, you'll share the cramped space with a cast of unpredictable Non-Player Characters (NPCs). These individuals might exhibit bizarre behaviors, fixate on you with unnerving stares, or simply maintain a heavy, suffocating silence that amplifies the tension.
The core challenge lies in your ability to maintain composure. Can you simply pretend not to notice the unsettling atmosphere and the peculiar actions of those around you?
The game introduces an "Awkwardness Gauge" that steadily rises as the NPCs' strange behaviors persist and their gazes linger. If this gauge reaches its limit, your composure will shatter, leading to failure in this peculiar social experiment.
Your ultimate goal is to endure the journey without succumbing to the psychological pressure.
Highlights
- Genre: A distinctive blend of Simulation, Casual, Life Sim, and Psychological genres, offering a unique first-person perspective.
- Gameplay: Navigate confined elevator spaces with unpredictable NPCs, managing your "Awkwardness Gauge" to avoid losing composure.
- Release & Availability: Launched on March 19, 2026, and available as Free to Play, making this psychological experiment accessible to all.
Who It's For
"No Incident" is designed for players seeking unconventional gaming experiences that delve into psychological themes and social awkwardness. If you enjoy simulation games that explore unique concepts or are intrigued by the tension of confined spaces and unpredictable character interactions, this title offers a fresh challenge.
It's also suitable for those looking for a casual yet thought-provoking game that doesn't rely on traditional action or combat mechanics.
Game Info
Developed and published by app_G, "No Incident" offers a first-person, immersive sim experience focused on psychological interaction. The game supports family sharing and is free to play, inviting players to test their social endurance.
Its positive user reception on Steam suggests a compelling and effective execution of its unique premise. The game is currently available only in Korean.





