I SUPPOSE is a unique and introspective visual novel developed and published by Scott Aitken. This free-to-play title invites players into a brief, yet profound, journey exploring the often-unsettling landscape of intrusive thoughts and anxiety.

The game centers around a simple walk home, a seemingly mundane activity that becomes the backdrop for a deeply personal narrative. As the player progresses, they are presented with choices that shape the unfolding story.

The core gameplay loop encourages reflection, asking players to "decide what's best" while cautioning against overthinking.

Visually, I SUPPOSE embraces a minimalist aesthetic, utilizing 2D pixel graphics to create an abstract and stylized atmosphere. This deliberate artistic choice enhances the game's thematic focus on internal struggles, making the abstract elements feel more resonant with the player's emotional experience.

The text-based nature of the visual novel format allows for a direct and unadorned exploration of the protagonist's mental state.

Despite its short length, estimated at 15-20 minutes, I SUPPOSE offers a thought-provoking experience. It's a testament to the power of interactive storytelling to tackle complex psychological themes in a concise and impactful manner.

The game's availability as free-to-play makes it accessible to anyone looking for a contemplative and artistic gaming experience.