Overview
I Promise is a poignant, first-person exploration game that invites players into the quiet aftermath of loss. Inspired by titles like Gone Home, this narrative-driven experience casts you as a father returning to the home of his estranged daughter, Amy, after her untimely death. The game centers on piecing together the fragments of a life lived apart, using the environment and a single letter as your guides.
Highlights
- Environmental Storytelling: Discover Amy's life through the objects she left behind, piecing together memories and understanding the world she inhabited.
- Emotional Narrative: Embark on a journey of regret and reconciliation, exploring the complex relationship between a father and his daughter.
- Exploration Focus: Navigate a detailed, empty home, uncovering the missing chapters of Amy's life from estrangement to her final days.
Who It's For
This game is for players who appreciate deeply personal stories, atmospheric exploration, and narrative experiences that evoke emotion. If you enjoy walking simulators with a strong emphasis on environmental storytelling and a touching, albeit somber, plot, I Promise might resonate with you.
Game Info
Developed and published by Sporework Studios, I Promise is a single-player, first-person exploration and interactive fiction title. It features a linear narrative designed to be experienced through careful observation and immersion in Amy's personal space. The game is available in English and is suitable for all ages.





