Overview
Hollow Ward is a first-person stealth game developed by Take A Nuke and published by Group of Goblins. Built with Godot 4.6, this title plunges players into procedurally generated dungeons where strategic infiltration and objective completion are paramount. The core gameplay loop involves navigating complex environments, avoiding or neutralizing guards, and fulfilling various contracts.
Highlights
- Procedurally Generated Dungeons: Each playthrough offers a unique layout, ensuring fresh challenges and replayability.
- Stealth and Strategy Focused: Players can choose to go through levels undetected or engage enemies, with different approaches impacting the outcome.
- Multiple Difficulty Options: Easy mode allows for ability selection, while Hard mode introduces random abilities and escalates difficulty with larger maps, more enemies, and increased objectives.
Who It's For
This game is designed for players who enjoy a challenge and appreciate strategic thinking within a stealth framework. Fans of dungeon crawlers and sandbox experiences will find plenty to explore, especially those who like games with emergent gameplay possibilities. The option for non-lethal or lethal approaches caters to different playstyles.
Game Info
Hollow Ward offers a variety of objectives, including three main types and two optional ones, alongside contracts that can be picked up between dungeon floors. Gameplay mechanics include lockpicking and riddle-solving, adding layers of puzzle-solving to the stealth action. The game is free to play and supports English. It was released on May 2, 2026.





