Overview

The Game Formally Known As 'Get To The Orange Door' (GTTOD) is a testament to long-term development and community dedication. After eight and a half years in the making, this title has evolved significantly, aiming to encapsulate the essence of all its past iterations into one definitive experience. Andrew Smith and STUDIO Bare Bones, with support from Hitcents, have poured immense effort into refining this fast-paced, first-person shooter.

Highlights

  • GTTOD is a high-octane, first-person shooter that emphasizes parkour and rapid movement.
  • Developed over eight and a half years, the game has been continuously updated and refined, culminating in a comprehensive final vision.
  • Released on October 27, 2017, GTTOD features multiplayer support and Steam Achievements, with a 'Very Positive' reception from players.

Who It's For

This game is for players who crave intense, fast-paced action and enjoy fluid movement mechanics. If you're a fan of FPS games that blend shooting with acrobatic traversal and appreciate titles that have grown and evolved with community input, GTTOD offers a unique and challenging experience.

Game Info

Developed by Andrew Smith and STUDIO Bare Bones, and published by Hitcents, GTTOD is a paid title available on Steam. It supports English and features Steam Workshop for community content. The game is designed for players seeking a dynamic and engaging shooter experience that rewards skillful movement and quick reflexes.