Overview

Prepare for a high-octane descent into Cyberheck with Go To Heck, a 2D side-scrolling action roguelite developed and published by Vilkas. This title plunges players into a retro-inspired cyberpunk world where the objective is to blast through hordes of devils using a powerful railgun.

The gameplay emphasizes speed, accuracy, and building up 'rage' as you navigate through procedurally generated levels. With its focus on short, intense runs and minimal meta-progression, Go To Heck offers an accessible yet challenging experience for players looking to test their reflexes and build-crafting skills on the fly.

Highlights

  • Fast-Paced Action Roguelite: Experience a 2D side-scrolling shooter with a strong emphasis on speed, dodging, and building momentum.
  • Cyberpunk Retro Aesthetic: Immerse yourself in a visually distinct cyberpunk world with a retro feel, featuring a unique cast of enemies and items.
  • Quick Runs, Deep Builds: Enjoy runs that typically last around 10 minutes, allowing for frequent play sessions while offering over 50 items to discover and construct unique builds.

Who It's For

Go To Heck is designed for players who enjoy the thrill of action roguelites and roguelites, particularly those with a penchant for fast-paced combat and a retro or cyberpunk aesthetic. If you appreciate games that offer quick play sessions, require precise execution, and allow for emergent build variety within each run, this title should be on your radar.

It's also suitable for those who prefer minimal persistent progression, focusing instead on skill-based mastery.

Game Info

Developed and published by Vilkas, Go To Heck was released on August 30, 2022. It supports English language options and features Steam Achievements, Steam Cloud, and Family Sharing.

The game offers three distinct playable classes, presents over 25 different enemy types to overcome, and boasts more than 50 unique items to collect and utilize in your runs. The core loop involves quick, 10-minute runs focused on immediate action and build experimentation.