Overview
Delver plunges players into a challenging first-person dungeon crawling experience, blending the fast-paced combat of 90s FPS games with classic RPG mechanics. Developed by Chad Cuddigan and Joshua Skelton and published by Priority Interrupt, this indie title offers a pure roguelike adventure where every death means starting anew. The core objective is to retrieve the Yithidian orb from procedurally generated, shifting dungeons, but the journey is fraught with peril.
Highlights
- Classic Roguelike Permadeath: When you die in Delver, you stay dead. Each run into the dungeon is a fresh start, demanding careful planning and execution.
- Retro FPS Meets RPG: Experience a unique fusion of smooth 90s-era first-person shooter combat with deep RPG systems, including looting everything you find.
- Indie Dungeon Crawler: Developed by a small team, Delver delivers a focused and challenging dungeon crawling experience with a distinct pixel art aesthetic.
Who It's For
This game is for players who crave a challenging roguelike experience with a retro feel. Fans of classic dungeon crawlers, first-person shooters, and RPGs looking for a game that emphasizes skill over grinding will find Delver particularly appealing. If you enjoy games where every decision matters and a single mistake can end your run, this is a title to consider.
Game Info
Delver is a single-player, first-person action roguelike dungeon crawler. It features permadeath, meaning players must restart from the beginning upon death. The game boasts a blend of 90s FPS combat and RPG mechanics, encouraging players to slay monsters, use wands, hoard potions, and loot all available items. It was released on February 1, 2018, and is available on Steam. The game also supports Steam Achievements and the Steam Workshop, allowing for community-created content.





