Overview

Autumn-Chess is a solo-developed auto chess game template and experimental work by 何劲秋. It lays the foundation for a compelling auto chess experience, incorporating core mechanics such as automatic combat, unit management, and a three-in-one upgrade system. The project also features a money management system, a population system, and a store system to enhance strategic depth.

Highlights

  • Core Auto Chess Mechanics: Features essential elements like automatic combat, unit handling, and trading.
  • Strategic Depth: Includes money management, population, and store systems for enhanced gameplay.
  • Solo Developer Vision: A testament to the dedication of a single creator, offering a foundational auto chess experience.

Who It's For

This game is ideal for players interested in the foundational mechanics of auto chess games, developers looking for a template or experimental work, and those who appreciate the efforts of independent creators.

Game Info

Autumn-Chess was released on June 12, 2020, and is developed and published by 何劲秋. While it contains the core systems for an auto chess game, the developer notes that due to funding limitations, monster settings and ending screens were not implemented.