Overview
ASTRO-NOT is an indie title developed by Daniel Paul Griffin that blends the classic gravity-lander gameplay with expansive exploration and a community-driven speedrunning ecosystem. Inspired by a childhood desire to explore larger environments beyond the confines of traditional lander games, ASTRO-NOT aims to break free from those limitations.
Highlights
- Features a unique Racing Mode where players can create custom levels and compete against global leaderboards using ghost data.
- Embraces procedural generation, offering vast environments for players to explore.
- Supports community engagement through Steam Workshop, allowing for level sharing and a robust speedrunning community.
Who It's For
This game is for players who enjoy arcade-style physics challenges, the thrill of speedrunning, and the creative freedom to build and share their own levels. Fans of space exploration and simulation games looking for a fresh take on the lander genre will find ASTRO-NOT particularly appealing.
Game Info
Developed and published by Daniel Paul Griffin, ASTRO-NOT falls into the Arcade, Indie, Racing, Simulation, and Space Sim genres, with a strong emphasis on Procedural Generation. It supports multiplayer and features Steam Workshop integration, encouraging community interaction and content creation. The game is available as a paid title on Steam.





