Overview
"We Are Counting" is a brief, yet potent, psychological horror visual novel developed and published by Mystael studio. It plunges players into a disorienting experience centered around compulsive counting, where the mundane quickly dissolves into the absurd.
The narrative is fragmented, mirroring a fractured psyche, and uses stylized pixel and glitch visuals to evoke a grunge horror atmosphere. This is a game designed for introspection and interpretation, appealing to fans of abstract and experimental narrative experiences.
Highlights
- Developed and published by Mystael studio, this title offers a concise experience lasting between 5 to 15 minutes.
- Features a unique blend of stylized pixel and glitch art, creating a distinct grunge horror aesthetic.
- The narrative employs psychedelic text, repetition, memory gaps, and internal voices to explore themes of compulsion and psychological distress.
Who It's For
This game is tailor-made for players who appreciate short, impactful narrative experiences and enjoy delving into psychological horror. If you're drawn to experimental storytelling, abstract themes, and visual novels that leave room for interpretation, "We Are Counting" might resonate with you.
Fans of titles with a similar vibe to "Milk" or "Lain" will find familiar ground here. It's also suitable for those seeking a quick, unsettling dive into a character's fractured mind.
Game Info
"We Are Counting" is a paid title available on Steam, featuring multi-player support and Steam Achievements. It supports multiple languages, including English, Latam Spanish, Simplified Chinese, Arabic, Russian, and Japanese.
The game was released on January 14, 2026. Its genre classification includes Visual Novel, Psychological Horror, Horror, Experimental, Abstract, and Casual, with user tags reinforcing these categories and highlighting its pixel graphics and interactive fiction elements.





