Overview

[i]It Pays To Be A Winner[/i] is a game that strips away the fluff and focuses on the core tenets of strategy: logic, tactics, and creativity. Developed and published by Alan Goff, this title aims to provide a pure strategic experience where every victory is earned through skillful play, not luck.

The game emphasizes a virtually non-existent Random Number Generator (RNG) element, with the only exception being the initial map generation to ensure replayability. This design choice means that combat outcomes are predictable and can be meticulously planned, allowing players to rely on factual calculations rather than chance.

Highlights

  • This title is a pure strategy game, emphasizing logic and tactics over luck.
  • Features virtually no RNG, ensuring predictable combat and planned victories.
  • Released on September 25, 2019, and supports single-player experiences.

Who It's For

This game is designed for players who appreciate deep strategic thinking and dislike the frustration of losing due to random chance. If you enjoy games where your decisions directly and predictably impact the outcome, and you relish outmaneuvering opponents through calculated moves, then [i]It Pays To Be A Winner[/i] is likely to appeal to you.

It's for those who believe that true victory comes from superior intellect and planning.

Game Info

  • Developer: Alan Goff
  • Publisher: Alan Goff
  • Release Date: September 25, 2019
  • Genre: Strategy, Multiplayer
  • Supported Modes: Single-player
  • Languages: English
  • Content: No content descriptors noted, suitable for all ages (Required Age: 0).