Overview

Set in the grim aftermath of World War III in 2046, I SCREAM plunges players into a fractured world where superpowers have dissolved into smaller nation-states. The narrative centers on a protagonist who endured a harrowing childhood, confined for seven years by serial killer parents.

After their arrest, the protagonist is placed in an institution, where they form a bond with a group of bullied children. The story takes a dark turn on their anticipated day of release when one of their friends, Saya, commits suicide, setting the stage for a deeply emotional and branching narrative.

Highlights

  • Post-War Setting: The game is set in a fictional future world recovering from World War III, exploring the societal and personal impacts of such a devastating conflict.
  • Choices Matter: Player decisions significantly influence the story's progression, leading to either positive outcomes where characters overcome trauma or negative paths that deepen their suffering.
    Mature Themes: I SCREAM* tackles sensitive subjects including suicide, bullying, discrimination, abuse, emotional trauma, psychological disorders, and alcohol abuse, depicted within a fictional context.

Who It's For

I SCREAM is designed for players who appreciate story-rich interactive fiction and visual novels with a strong emphasis on player choice. Those interested in exploring complex emotional narratives, character development, and the consequences of difficult decisions in a mature, thought-provoking setting will find this game compelling.

The game's mature content warnings suggest it is best suited for an adult audience.

Game Info

Developed and published by FunDi Games, I SCREAM is an upcoming single-player experience. It falls under the Action and Indie genres, but its core gameplay leans heavily into the Visual Novel and Interactive Fiction categories, featuring point-and-click elements and multiple endings.

The game boasts full audio support in English, with the narrative exploring themes of overcoming trauma and the impact of choices in a post-apocalyptic world.