Overview
Giresun is a free-to-play third-person shooter developed and published by Hakan ALTINOK, built with Unreal Engine 5. This title focuses on player-versus-bot combat, offering two distinct game modes: Elimination and Control.
Highlights
- Features Elimination mode where the first team to reach a target score by defeating enemies wins.
- Includes Control mode with three capture areas; controlling two or more allows teams to earn points towards victory.
- Developed with Unreal Engine 5 and planned for future updates including new maps like Giresun Island and Giresun Castle.
Who It's For
This game is for players who enjoy third-person shooting mechanics and competitive modes against AI opponents. It's a great option for those looking for a free-to-play experience with strategic team-based objectives.
Game Info
- Developer: Hakan ALTINOK
- Publisher: Hakan ALTINOK
- Genre: Action, Casual, Free To Play
- Release Date: April 14, 2024
- Modes: Elimination, Control (1v1, 2v2, 4v4, 5v5)
- Platform: Single-player (against bots)
- Engine: Unreal Engine 5
