Overview
everybody's sad is a unique and therapeutic virtual reality experience designed to explore the delicate balance between self-care and caring for others. Utilizing intuitive motion and pose-based controls, players interact with 'alive' objects, aiming to bring them happiness. The game encourages players to use their voices and bodies in novel ways, fostering a more immersive experience.
Highlights
- Genre: An indie VR experience focused on therapeutic interaction.
- Gameplay: Features intuitive motion and pose-based controls for making objects happy.
- Release Information: Launched on February 5, 2019, and is available for free.
Who It's For
This game is for players seeking an experimental and immersive VR experience that pushes the boundaries of interaction. It's particularly suited for those interested in exploring themes of emotional well-being and the importance of balancing personal and external care in a unique, artistic setting.
Game Info
- Developer: A collaborative effort by Aubrey Isaacman, Jared Pettitt, Andrew Gwinner, Caleb Valdez, Evie Chang, Gangjun (Jun) Ha, Gio Benedetti, Liam Dugard, Maxwell Taylor, Nathaniel Kevin Suriawijaya, Noriaki Nakano, and Raymond Reedy.
- Publisher: puncta
- Platform: VR Only, Single-player, Tracked Controller Support.
- Content: Contains themes of depression and an easter-egg mechanic involving a vibrator that brings happiness.
