Get ready for a unique multiplayer experience with InController, a game that dives deep into the concept of couch co-op itself. Developed and published by Future Fossil, this title offers a nostalgic trip back to classic gaming vibes, wrapped in a charming pixel art aesthetic.
The core gameplay revolves around a meta-concept: players must work together to control an on-screen controller by physically navigating their characters over the buttons of their team's physical controllers. This inventive mechanic forms the basis for several distinct game modes.
Overview
InController is designed for up to four players in a shared/split-screen PvP and co-op environment. It playfully deconstructs the idea of controlling in-game characters by making players control the very input device that controls them. This leads to frantic, often hilarious, moments as teams strategize to outmaneuver opponents and achieve objectives within the game's varied modes.
Highlights
- Innovative Meta-Gameplay: Players control an on-screen controller by jumping on physical controller buttons, creating a unique cooperative and competitive challenge.
- Nostalgic Pixel Art: Features a charming 2D pixel graphics style that evokes a retro gaming feel.
- Varied Game Modes: Includes distinct modes like "Who Gave that Duck a Gun?" – a fast-paced platform battler – and "Carmadillo," a goal-oriented challenge.
Who It's For
This game is perfect for players who enjoy casual party games, competitive 2D fighters, and action roguelikes with a twist. Its couch co-op and PvP focus make it an ideal choice for game nights with friends and family looking for something fresh and engaging.
Game Info
- Developer: Future Fossil
- Publisher: Future Fossil
- Genre: Casual, Indie
- Player Count: Up to 4 players (Shared/Split Screen PvP, Co-op)
- Release: Coming Soon
- Languages: English (Full Audio Support)





