Step into a world where traditional animation meets classic platforming in Guinea Pig Parkour®. This indie gem, developed entirely by artist Jeff Mumm, plunges players into a vibrant 2D world reminiscent of beloved '90s animated shows and games.
Every frame is a meticulously hand-drawn piece of art, brought to life at a fluid 24 frames per second, capturing the authentic charm of classic animation.
Overview
Guinea Pig Parkour® is a single-player 2D platformer infused with adventure elements. Players will guide their guinea pig protagonist through levels inspired by the golden age of platforming. The core gameplay involves a wide array of acrobatic moves, including running, jumping, swinging, flipping, vaulting, climbing, and crawling, all essential for navigating the challenging parkour-inspired environments. The game aims to recreate the feeling of playing through a lost episode of a '90s cartoon, complete with quirky characters and a nostalgic atmosphere.
Highlights
- Authentic Hand-Drawn Animation: Experience fluid, frame-by-frame animation at 24 FPS, meticulously crafted by a single artist to evoke traditional cartoon quality.
- '90s Nostalgia: Immerse yourself in a world inspired by classic '90s animated cartoons and video games, featuring a unique art style and engaging characters.
- Dynamic Parkour Gameplay: Master a variety of acrobatic maneuvers, from running and jumping to climbing and vaulting, to overcome intricate platforming challenges.
Who It's For
Guinea Pig Parkour® is designed for players who cherish the golden era of 2D platformers and have a soft spot for the visual style and humor of '90s animation. It's perfect for those seeking a charming, hand-crafted experience with engaging gameplay and a strong sense of nostalgia. The game also features full controller support, making it accessible for a wide range of players.
Game Info
- Developer: Jeff Mumm
- Publisher: Jeff Mumm
- Genre: Action, Adventure, Indie
- Platform: PC (Steam)
- Modes: Single-player
- Features: Full controller support, Family Sharing
- Animation: Entirely hand-drawn, frame-by-frame at 24 FPS
- Audio: Music and SFX by Fat Bard
- Release: To be announced





