Step into a world where traditional animation meets classic platforming in Guinea Pig Parkour®. This indie gem, developed entirely by artist Jeff Mumm, plunges players into a vibrant 2D world reminiscent of beloved '90s animated shows and games.

Every frame is a meticulously hand-drawn piece of art, brought to life at a fluid 24 frames per second, capturing the authentic charm of classic animation.

Overview

Guinea Pig Parkour® is a single-player 2D platformer infused with adventure elements. Players will guide their guinea pig protagonist through levels inspired by the golden age of platforming. The core gameplay involves a wide array of acrobatic moves, including running, jumping, swinging, flipping, vaulting, climbing, and crawling, all essential for navigating the challenging parkour-inspired environments. The game aims to recreate the feeling of playing through a lost episode of a '90s cartoon, complete with quirky characters and a nostalgic atmosphere.

Highlights

  • Authentic Hand-Drawn Animation: Experience fluid, frame-by-frame animation at 24 FPS, meticulously crafted by a single artist to evoke traditional cartoon quality.
  • '90s Nostalgia: Immerse yourself in a world inspired by classic '90s animated cartoons and video games, featuring a unique art style and engaging characters.
  • Dynamic Parkour Gameplay: Master a variety of acrobatic maneuvers, from running and jumping to climbing and vaulting, to overcome intricate platforming challenges.

Who It's For

Guinea Pig Parkour® is designed for players who cherish the golden era of 2D platformers and have a soft spot for the visual style and humor of '90s animation. It's perfect for those seeking a charming, hand-crafted experience with engaging gameplay and a strong sense of nostalgia. The game also features full controller support, making it accessible for a wide range of players.

Game Info

  • Developer: Jeff Mumm
  • Publisher: Jeff Mumm
  • Genre: Action, Adventure, Indie
  • Platform: PC (Steam)
  • Modes: Single-player
  • Features: Full controller support, Family Sharing
  • Animation: Entirely hand-drawn, frame-by-frame at 24 FPS
  • Audio: Music and SFX by Fat Bard
  • Release: To be announced