Step onto a sun-drenched beach and prepare for an unexpected encounter in Gary the Gull. This isn't just a game; it's an interactive animated short film designed for VR that places you directly into the narrative.
As you settle in for a relaxing lunch, a rather chatty seagull named Gary appears, and to your surprise, he can talk – and you can talk back!
Gary the Gull offers a unique way to engage with a story. Your responses to Gary's questions can be as simple as a nod or a shake of your head, or you can use voice recognition to speak directly to him.
Even choosing to do nothing at all plays a part in shaping the experience. These choices aren't just cosmetic; they actively influence how the story unfolds, ensuring that each playthrough offers a fresh perspective on the same core narrative.
The developers, Motional Entertainment and Limitless Ltd, have crafted an experience where player agency truly matters.
Beyond the dialogue, the VR environment is yours to play with. Using motion controllers, you can draw in the sand, interact with your belongings like your drink, or even toss your flip-flops around.
This level of environmental interaction adds a tactile dimension to the experience, making the beach feel more alive and responsive. Directed by Mark Walsh, who boasts a background as a Pixar writer-director, Gary the Gull brings a touch of animated storytelling magic to virtual reality.





