Overview

Concurrency is a unique take on the roguelike genre, developed by Andy Imm and published by Restful Panic ltd. It boldly declares that there are no secrets to discover, no hidden levels, and no secret bosses. The game challenges players to embrace the mundane task at hand: navigating randomly generated halls, defeating procedurally generated enemies, and purchasing upgrades from a shopkeeper. The core loop is designed to be straightforward, with the game emphasizing that straying from the path or attempting to uncover hidden elements will likely lead to failure, and probably many deaths.

Highlights

  • Procedurally Generated Challenges: Each playthrough features randomly generated halls and enemies, ensuring that no two runs are exactly alike.
  • Focus on Upgrades: A shopkeeper offers a variety of upgrades to purchase, providing a sense of progression and helping players endure the repetitive yet challenging gameplay.
  • Branching Difficulty: Players can influence their experience through branching paths, offering a form of selectable difficulty.

Who It's For

This game is for players who appreciate roguelikes that eschew complex narratives or hidden lore in favor of pure, challenging gameplay loops. If you enjoy games that emphasize repetition, gradual improvement through upgrades, and a direct, no-nonsense approach to difficulty, Concurrency might be for you. It’s also for those who appreciate a developer’s clear vision, even if that vision is to present a game with “absolutely NO secret to be discovered.”

Game Info

Concurrency was released on May 16, 2017, and is available as a single-player experience. It supports Steam Achievements and Steam Trading Cards, and is compatible with Steam Family Sharing. The game is presented with pixel graphics and offers a challenging platformer experience. It is a paid title with no content descriptors.