# ClasSimVR: VR Education for Teachers - Master SWPBIS & Classroom Management

> ClasSimVR is a free VR educational game for aspiring teachers to learn classroom management and SWPBIS through interactive scenarios. Practi

Release date: 2022-10-12
Tags: education
Source: https://store.steampowered.com/app/2128870/
Article page: https://web-autoai.com/articles/classimvr-master-classroom-management-in-virtual-reality?lang=en

Prices and ratings change over time — check the article page for the current values.

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## Overview
ClasSimVR is an innovative educational tool designed to equip pre-service teachers with essential skills for managing challenging student behavior. This virtual reality experience serves as a prototype platform, introducing users to the principles and practical applications of School-Wide Positive Behaviour Interventions and Supports (SWPBIS).

## Highlights
*   Developed by Hayden Park, Grant Cooper, Li Ping Thong, and Nicola Carr, ClasSimVR offers a unique VR-only educational experience.
*   The game focuses on the 'Education' genre, providing a serious gaming approach to teacher training.
*   Released on October 12, 2022, this free-to-play title supports tracked controller input for immersive interaction.

## Who It's For
This simulation is primarily aimed at aspiring educators and those undergoing teacher training. It provides a safe and controlled environment to practice crucial classroom management techniques without real-world consequences. Anyone interested in understanding or implementing SWPBIS strategies will find this tool invaluable.

## Game Info
ClasSimVR guides players through an introductory segment explaining the core concepts of SWPBIS. Following this, users are immersed in a virtual classroom setting. Here, they will face three distinct scenarios featuring virtual students exhibiting low-level disruptive behaviors. The challenge lies in selecting and enacting one of nine different SWPBIS strategies to effectively support the students and maintain a positive learning environment. The game emphasizes practical application and decision-making in realistic classroom situations.
