# Backroom: Gone: First-Person Adventure to Escape the Backrooms as a Researcher

> Backroom: Gone by Mun Yu Jin is a first-person adventure where a researcher must escape the mysterious Backrooms. Focuses on exploration and

Release date: 2025-09-28
Tags: adventure, simulation, strategy, walking-simulator, 3d-platformer, creature-collector, 3d, first-person
Source: https://store.steampowered.com/app/3984690/
Article page: https://web-autoai.com/articles/backroom-gone-escape-the-unknown-as-a-researcher?lang=en

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## Overview
Backroom: Gone invites players into a disorienting world inspired by the Backrooms phenomenon. Developed by Mun Yu Jin, this game blends elements of adventure, simulation, and strategy with a walking simulator core. Players step into the shoes of a researcher who, after succumbing to a headache during their work, awakens in an unfamiliar and unsettling environment. The gameplay loop focuses on exploration, clue-finding, and ultimately, escaping the perilous location.

## Highlights
*   **Genre Blend:** Combines Adventure, Simulation, and Strategy with Walking Simulator and 3D Platformer elements.
*   **Intriguing Premise:** Players assume the role of a researcher who wakes up in a mysterious, dangerous place after falling asleep during an experiment.
*   **Exploration Focused:** The core gameplay involves searching for clues and finding a way to escape the unsettling map.

## Who It's For
This game is suited for players who enjoy atmospheric exploration, puzzle-solving, and the thrill of escaping a dangerous environment. Fans of the Backrooms lore and those who appreciate first-person walking simulators with a touch of horror will find Backroom: Gone particularly engaging. Its relatively short playtime also makes it accessible for those seeking a focused, albeit tense, experience.

## Game Info
Backroom: Gone is a single-player experience developed and published by Mun Yu Jin. It features a 3D environment viewed from a first-person perspective. The game is designed for a playtime of approximately 30 to 60 minutes. It is important to note that this title is a "practice project" created by a high school student, and players are encouraged to report any bugs or issues for potential fixes. The game supports Korean language.
